Things that are stupid
Test Drive Unlimited’s progress is tied into its achievements on the 360. That is not stupid. It’s brilliant. It also means a save game is locked to a profile. So why is it that when I go to play Test Drive Unlimited, signed in as me, it asks me if I want to start a new game or continue? I only want to start a new game once - when I turn the frakking thing on. I will never want to start a new game again. I can’t imagine a single person in the world who will want to regularly start a new game from scratch, so this choice is completely redundant and wastes my time. Whack it in options, please. TDU isn’t the only game that does this, obviously.
I don’t own a memory card for my 360 - I have the hard drive. Most people do. I think it’s something like 70 per cent of all 360 owners have a hard drive. Every time I turn on my 360 it knows that I don’t have a memory card plugged in, and it knows that I have a hard drive. And yet, YET, I have to choose where to load my game from every single frakking time. In Project 8 I have to select it twice! Come on, man. My 360 should know what I’m doing. It knows if I play invert or not, but it doesn’t know where to save my games, even though I have only one way to do it.
Gears of War - when I start a game with my friends I can’t change what type of game I’m playing once I start. If we’re playing War Zone and want to switch to Assassination we all have to quit the room. As far as I can see, anyway, and I know my way around a game. That is stupid. Or maybe I’m stupid. Either way, there’s something stupid going down.
What stupid things do you have to put up with in games that we should have left behind in the SNES era?