Eurogamer: How do you keep the Pokemon games fresh and relevant in the rapidly changing videogame market?
Junichi Masuda: When I create new videogames, I consider not just adapting the last element. First, I look again at all the elements, because the environment has changed. For example, there have been some technology changes and advancements. People may not like what they like in the past, trend wise. I take that into consideration when creating a new Pokemon.
Eurogamer: With this version, what makes it feel fresh? What makes it different to what’s gone before?
Junichi Masuda: We employed the same strategy as we did with Red and Blue.