Picross 3D - the definite review
Friday, March 26th, 20103D is rubbish. I can’t wait to buy Avatar on Bluray so that I can see what’s going on in the outer parts of the screen. Apparently in games it’s quite good, but I’m not convinced. I don’t want anyone messing with my ability to read what’s happening onscreen for the sake of creating some sort of depth illusion that wasn’t enough to save Michael Jackson in Captain EO. And so it’s a MASSIVE relief that find that Picross 3D, the newest version of one of the greatest puzzle games of all time, doesn’t need me to wear a stupid pair of glasses that might mess up my hair.
It’s in 3D! Does that worry you? It scared the shit out of me until I played it, and now my feelings on the game can be summarised thusly: YES! But, and this never happened with Picross, I’m also occasionally this: hmmm. But not often! Not often at all.
One of the many amazing things about Picross was that the numbers scattered around the edges described the pictured contained within, and through your omniscient intellectual presence you would logically work out how to draw that picture. Towards the end of the game you would believe you could hack into NASA’s mainframe if only they’d use Picross as their system front end (instead of, say, Windows 98). But Picross 3D isn’t quite like that. It doesn’t give you *all* the numbers. It just gives you some, so that rather than decoding an intricate puzzle you’re instead following a trail of breadcrumbs that will eventually lead to the solution. Well, certainly so far that’s how it goes. Maybe it’ll change as I go deeper in, in which case I’ll have to write an even more definitive review. There’s also now a time limit, which is really quite relaxed and an odd addition. You wouldn’t have a timer on a crossword, but if you did you would make it last for hours. And even then, you really wouldn’t have a timer. And then if someone makes mistakes, or goes slow, you wouldn’t punish them by making them repeat a puzzle, would you? One they just did, so they go through the motions again before they can access the next set of puzzles. I really don’t understand that, and it’s an odd threat for the game to make, but such an incredibly weak threat that you can completely ignore it, because you will never fail a puzzle.
That’s not the bad news, though. In fact, there isn’t any bad news. There’s only news, and then some good news, and that was the news. The good news is that for some reason, even though it’s in 3D and even though sometimes it’s a bit fiddly and even though it doesn’t show you all the numbers, just enough to let you complete the puzzle, it’s somehow exactly the same thought process as before, only now you have to hold a 3D shape in your head instead of a 2D grid. Which should be pretty fucking obvious from the name, really. And that’s AMAZING.
So then! Picross 3D. Still FUCKING BRILLIANT, even in 3D.
EVEN IN 3D.
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