My first 1000g
Sunday, June 15th, 2008Is Warriors Orochi. I’ve unlocked all the characters now, the requirements for which mean shit like finishing every stage in Story Mode (which in itself has four stages to unlock). I did this in about 10 hours, meaning I how have about 10 new and awesome characters to level and make amazing weapons for.
The real question here is are these characters worth it?
Well, in Lu Bu’s case, you’re a cunt for even asking the question. He’s a supreme badass, though disappointingly, he doesn’t shout “INSECTS!” when he triggers hisĀ musou. In fact, he’s not abusive at all in any player-abusable way, which is a shame, as there’s nothing I like more than spamming unintentionally hilarious phrases during the post-mission story chit-chat. That and running behind a woman character and rapidly pressing the block button to create some semblance of a sexual assault.
I’m quite sad that there’s no that much left to unlock. I do wish that stuff like selectable spoken phrases for specials, abilities represented by shared costume items, taunts and such were made available once you reach some point that shows clear dedication. 10 level 99s or unlocking Orochi would be pretty awesome. I’m also hankering for a mission editor, or transposed versions of classic DW and SW levels, to make the endgame near-infinite. As it stands, the end is in sight now, despite being a colossal grind. The only difficulty will come in unlocking all the personal items, which will be a genuinely epic task for the 77 or so of my characters that don’t yet have them.
FUCK YEAH OROCHI.
10/10