I’ll be invincible beyond all imagination!
Wednesday, October 31st, 2007El Blaze is the best. Here are my tips on making him a damage BEAST:
His hit-throw (back, down-towards P+K), whilst slow, is half a bar of damage when it hits. But it’s sooooo slow. A treacle-like 26 frames on start up. Distancing is key here. One way I’ve been consistently landing it is to backdash just out of range of a rising attack and then execute so you hit the whiffed attack. Or indeed punishing any whiffed attack with this move is good. It’s quite safe as well, as long as you don’t get caught in the attack phase, as the recovery is five frames at most, meaning it’s not guaranteed counterable by anything. It’s also special high, meaning the attacking frames are immune to low hits. Not the start-up frames, though, so don’t chuck it out thinking you’re invincible. Also, to get the half bar you need to follow the last hit with rocket discharge and then press P immediately to hit with the mid level attack. If they are struggling fast enough to block, go Rocket Discharge into HOTDOG! This is a total round-winner.
El Blaze has a million moves that crumple. My favourite middle-distance crumpler is towards and K. Always press G just after pressing K to cancel the rocket discharge, because after you crumple you should follow up with towards and P, K. This is his elbow>knee combo. It’s pretty good damage for something so simple and works with every character. Also, follow a stagger with towards and K. If the other person isn’t struggling fast enough (which is almost all the time) you can crumple and follow up. With so many staggers, and this stabbing kick and elbow>knee follow up has tremendous range, if you get the G-cancel going you’ll find the damage falling off your opponent’s bar for a relatively risk-free attacking tactic.
Defensive Manouvre! After evade hit P+K for the canned evade attack and then hit towards for Rocket Discharge. Then HOTDOG! This works on everyone, all the time, because people are stupid. For people who it doesn’t work on, switch to P if they’re ducking the HOTDOG! If, somehow, magically they are hitting you as you run in, which hasn’t happened to me yet but I’m not going to count it out, don’t go into rocket discharge. Depending on your distance either bust out the hit-throw or backdash and bust it out.
These three simple tactics form the core of my El Blaze play. It’s not particularly technical, though you may need to spend a few minutes in the dojo practising the G-cancel from the stabbing kick to let you elbow without going into Rocket Discharge, but it provides easy damage against most opponents.